{"id":181,"date":"2025-10-01T18:06:28","date_gmt":"2025-10-01T10:06:28","guid":{"rendered":"https:\/\/caoxunyi.cn\/?p=181"},"modified":"2025-10-01T18:06:28","modified_gmt":"2025-10-01T10:06:28","slug":"%e4%bd%bf%e7%94%a8pygame%e5%88%b6%e4%bd%9c%e5%b9%b4%e8%bd%bb%e4%ba%ba%e7%9a%84%e7%ac%ac%e4%b8%80%e6%ac%be%e6%b8%b8%e6%88%8f","status":"publish","type":"post","link":"https:\/\/caoxunyi.cn\/index.php\/181\/","title":{"rendered":"\u4f7f\u7528pygame\u5236\u4f5c\u5e74\u8f7b\u4eba\u7684\u7b2c\u4e00\u6b3e\u6e38\u620f"},"content":{"rendered":"<blockquote>\n<p>\u6210\u54c1\u6e38\u620f\u5df2\u90e8\u7f72\u81f3GitHub<\/p>\n<p><a href=\"https:\/\/github.com\/awkker\/fufu-eat-rice#\" target=\"_blank\"  rel=\"nofollow\" >fufu-eat-rice<\/a><\/p>\n<\/blockquote>\n<h2>\u76ee\u5f55<\/h2>\n<ol>\n<li>\u524d\u8a00\uff1a\u4ec0\u4e48\u662fPygame\uff1f<\/li>\n<li>\u73af\u5883\u51c6\u5907\uff1a\u5b89\u88c5Pygame<\/li>\n<li>\u7b2c\u4e00\u6b65\uff1a\u521b\u5efa\u7b2c\u4e00\u4e2a\u6e38\u620f\u7a97\u53e3<\/li>\n<li>\u7b2c\u4e8c\u6b65\uff1a\u6e38\u620f\u7684\u6838\u5fc3\u2014\u2014\u4e3b\u5faa\u73af\uff08Game Loop\uff09<\/li>\n<li>\u7b2c\u4e09\u6b65\uff1a\u521b\u5efa\u73a9\u5bb6\uff08Sprite\uff09\u5e76\u8ba9\u5b83\u52a8\u8d77\u6765<\/li>\n<li>\u7b2c\u56db\u6b65\uff1a\u6dfb\u52a0\u654c\u4eba\u5e76\u5b9e\u73b0\u78b0\u649e\u68c0\u6d4b<\/li>\n<li>\u7b2c\u4e94\u6b65\uff1a\u9526\u4e0a\u6dfb\u82b1\u2014\u2014\u56fe\u50cf\u3001\u97f3\u6548\u4e0e\u8ba1\u5206<\/li>\n<li>\u5b8c\u6574\u4ee3\u7801\u4e0e\u672a\u6765\u5c55\u671b<\/li>\n<\/ol>\n<p><a name=\"1\"><\/a><\/p>\n<h2>1. \u524d\u8a00\uff1a\u4ec0\u4e48\u662fPygame\uff1f<\/h2>\n<p>Pygame\u662f\u4e00\u7ec4\u4e13\u4e3a\u7f16\u5199\u89c6\u9891\u6e38\u620f\u800c\u8bbe\u8ba1\u7684Python\u6a21\u5757\u3002\u5b83\u5305\u542b\u4e86\u56fe\u5f62\u3001\u58f0\u97f3\u3001\u8f93\u5165\u5904\u7406\u7b49\u6e38\u620f\u5f00\u53d1\u6240\u9700\u7684\u529f\u80fd\uff0c\u975e\u5e38\u9002\u5408\u521d\u5b66\u8005\u5165\u95e82D\u6e38\u620f\u5f00\u53d1\u3002\u5b83\u7b80\u5355\u3001\u8de8\u5e73\u53f0\uff0c\u80fd\u8ba9\u4f60\u7684\u6e38\u620f\u521b\u610f\u5feb\u901f\u53d8\u4e3a\u73b0\u5b9e\u3002<\/p>\n<p>\u6211\u4eec\u5c06\u901a\u8fc7\u5236\u4f5c\u4e00\u4e2a\u7b80\u5355\u7684<strong>\u201c\u8eb2\u907f\u4e0b\u843d\u7269\u201d<\/strong>\u6e38\u620f\uff0c\u6765\u8d2f\u7a7f\u5b66\u4e60Pygame\u7684\u6574\u4e2a\u6d41\u7a0b\u3002<\/p>\n<p><a name=\"2\"><\/a><\/p>\n<h2>2. \u73af\u5883\u51c6\u5907\uff1a\u5b89\u88c5Pygame<\/h2>\n<p>\u5728\u5f00\u59cb\u4e4b\u524d\uff0c\u8bf7\u786e\u4fdd\u4f60\u7684\u7535\u8111\u5df2\u7ecf\u5b89\u88c5\u4e86Python\u3002<\/p>\n<p>\u6253\u5f00\u4f60\u7684\u7ec8\u7aef\uff08\u5728Windows\u4e0a\u662fCMD\u6216PowerShell\uff0cmacOS\/Linux\u4e0a\u662fTerminal\uff09\uff0c\u7136\u540e\u8fd0\u884c\u4ee5\u4e0b\u547d\u4ee4\u6765\u5b89\u88c5Pygame\uff1a<\/p>\n<p>Bash<\/p>\n<pre><code>pip install pygame<\/code><\/pre>\n<p>\u5b89\u88c5\u5b8c\u6210\u540e\uff0c\u521b\u5efa\u4e00\u4e2a\u9879\u76ee\u6587\u4ef6\u5939\uff0c\u5e76\u5728\u5176\u4e2d\u65b0\u5efa\u4e00\u4e2aPython\u6587\u4ef6\uff0c\u4f8b\u5982 <code>main.py<\/code>\u3002\u6211\u4eec\u6240\u6709\u7684\u4ee3\u7801\u90fd\u5c06\u5199\u5728\u8fd9\u4e2a\u6587\u4ef6\u4e2d\u3002<\/p>\n<p><a name=\"3\"><\/a><\/p>\n<h2>3. \u7b2c\u4e00\u6b65\uff1a\u521b\u5efa\u7b2c\u4e00\u4e2a\u6e38\u620f\u7a97\u53e3<\/h2>\n<p>\u4e07\u4e8b\u5f00\u5934\u96be\uff0c\u4f46Pygame\u7684\u5f00\u5934\u975e\u5e38\u7b80\u5355\u3002\u6211\u4eec\u5148\u6765\u521b\u5efa\u4e00\u4e2a\u7a7a\u767d\u7684\u6e38\u620f\u7a97\u53e3\u3002<\/p>\n<p>Python<\/p>\n<pre><code># main.py\n\n# 1. \u5bfc\u5165\u5e76\u521d\u59cb\u5316\nimport pygame\npygame.init()  # \u521d\u59cb\u5316\u6240\u6709pygame\u6a21\u5757\uff0c\u5fc5\u987b\u6709\uff01\n\n# 2. \u8bbe\u7f6e\u7a97\u53e3\u5c3a\u5bf8\u7b49\u5e38\u91cf\nSCREEN_WIDTH = 800\nSCREEN_HEIGHT = 600\nSCREEN_TITLE = &quot;\u6211\u7684\u7b2c\u4e00\u4e2aPygame\u6e38\u620f&quot;\n\n# 3. \u521b\u5efa\u6e38\u620f\u7a97\u53e3\nscreen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))\npygame.display.set_caption(SCREEN_TITLE)\n\n# 4. \u4fdd\u6301\u7a97\u53e3\u8fd0\u884c\u7684\u5faa\u73af\nrunning = True\nwhile running:\n    # \u68c0\u67e5\u4e8b\u4ef6\n    for event in pygame.event.get():\n        # \u5982\u679c\u662f\u9000\u51fa\u4e8b\u4ef6\uff0c\u5219\u9000\u51fa\n        if event.type == pygame.QUIT:\n            running = False\n\n# 5. \u9000\u51faPygame\npygame.quit()<\/code><\/pre>\n<p><strong>\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>pygame.init()<\/code>: \u8fd9\u662f\u6bcf\u4e2aPygame\u7a0b\u5e8f\u7684\u5fc5\u9700\u54c1\uff0c\u5b83\u4f1a\u521d\u59cb\u5316\u6240\u6709\u5bfc\u5165\u7684Pygame\u6a21\u5757\u3002<\/li>\n<li><code>pygame.display.set_mode((width, height))<\/code>: \u521b\u5efa\u4e00\u4e2a\u6307\u5b9a\u5c3a\u5bf8\u7684\u7a97\u53e3\u3002\u8fd9\u4e2a\u51fd\u6570\u8fd4\u56de\u4e00\u4e2a<code>Surface<\/code>\u5bf9\u8c61\uff0c\u5b83\u4ee3\u8868\u4e86\u7a97\u53e3\u7684\u6574\u4e2a\u533a\u57df\uff0c\u6211\u4eec\u4e4b\u540e\u6240\u6709\u7684\u7ed8\u5236\u64cd\u4f5c\u90fd\u5728\u8fd9\u4e2a<code>screen<\/code>\u5bf9\u8c61\u4e0a\u8fdb\u884c\u3002<\/li>\n<li><code>pygame.display.set_caption(&quot;\u6807\u9898&quot;)<\/code>: \u8bbe\u7f6e\u7a97\u53e3\u9876\u90e8\u7684\u6807\u9898\u3002<\/li>\n<li><code>while running<\/code>: \u8fd9\u662f\u4e00\u4e2a<strong>\u6e38\u620f\u4e3b\u5faa\u73af<\/strong>\uff0c\u6e38\u620f\u4e2d\u7684\u6240\u6709\u903b\u8f91\u90fd\u5728\u8fd9\u4e2a\u5faa\u73af\u91cc\u4e0d\u65ad\u5730\u91cd\u590d\u6267\u884c\u3002<\/li>\n<li><code>pygame.event.get()<\/code>: \u83b7\u53d6\u5f53\u524d\u65f6\u523b\u53d1\u751f\u7684\u6240\u6709\u7528\u6237\u4e8b\u4ef6\uff08\u5982\u9f20\u6807\u70b9\u51fb\u3001\u952e\u76d8\u6309\u4e0b\u3001\u5173\u95ed\u7a97\u53e3\u7b49\uff09\u7684\u5217\u8868\u3002<\/li>\n<li><code>event.type == pygame.QUIT<\/code>: \u5224\u65ad\u4e8b\u4ef6\u662f\u5426\u662f\u70b9\u51fb\u7a97\u53e3\u5173\u95ed\u6309\u94ae\u3002\u5982\u679c\u662f\uff0c\u6211\u4eec\u5c31\u5c06<code>running<\/code>\u8bbe\u4e3a<code>False<\/code>\uff0c\u4ee5\u4fbf\u9000\u51fa\u5faa\u73af\u3002<\/li>\n<li><code>pygame.quit()<\/code>: <code>init()<\/code>\u7684\u53cd\u64cd\u4f5c\uff0c\u5378\u8f7d\u6240\u6709Pygame\u6a21\u5757\uff0c\u6e05\u7406\u8d44\u6e90\u3002<\/li>\n<\/ul>\n<p>\u73b0\u5728\u8fd0\u884c<code>main.py<\/code>\uff0c\u4f60\u5e94\u8be5\u80fd\u770b\u5230\u4e00\u4e2a\u9ed1\u8272\u7684\u3001\u6807\u9898\u4e3a\u201c\u6211\u7684\u7b2c\u4e00\u4e2aPygame\u6e38\u620f\u201d\u7684\u7a97\u53e3\u4e86\uff01<\/p>\n<p><a name=\"4\"><\/a><\/p>\n<h2>4. \u7b2c\u4e8c\u6b65\uff1a\u6e38\u620f\u7684\u6838\u5fc3\u2014\u2014\u4e3b\u5faa\u73af\uff08Game Loop\uff09<\/h2>\n<p>\u6e38\u620f\u4e4b\u6240\u4ee5\u80fd\u52a8\u8d77\u6765\uff0c\u662f\u56e0\u4e3a\u5b83\u5728\u4ee5\u6781\u5feb\u7684\u901f\u5ea6\uff08\u901a\u5e38\u662f\u6bcf\u79d260\u6b21\uff09\u91cd\u590d\u5730\u201c\u5904\u7406\u8f93\u5165 -> \u66f4\u65b0\u72b6\u6001 -> \u7ed8\u5236\u753b\u9762\u201d\u3002\u8fd9\u4e2a\u8fc7\u7a0b\u5c31\u5728\u6211\u4eec\u7684\u4e3b\u5faa\u73af\u4e2d\u5b8c\u6210\u3002<\/p>\n<p>\u8ba9\u6211\u4eec\u5b8c\u5584\u4e00\u4e0b\u4e3b\u5faa\u73af\u7684\u7ed3\u6784\uff0c\u5e76\u52a0\u5165<strong>\u65f6\u95f4\u63a7\u5236<\/strong>\u3002<\/p>\n<p>Python<\/p>\n<pre><code># ... (\u63a5\u4e0a\u9762\u7684\u4ee3\u7801) ...\n\n# \u521b\u5efa\u65f6\u949f\u5bf9\u8c61\nclock = pygame.time.Clock()\nFPS = 60  # \u6e38\u620f\u7684\u5e27\u7387\n\n# \u6e38\u620f\u4e3b\u5faa\u73af\nrunning = True\nwhile running:\n    # 1. \u63a7\u5236\u6e38\u620f\u5e27\u7387\n    # clock.tick(FPS)\u4f1a\u6839\u636e\u4e0a\u6b21\u8c03\u7528\u7684\u65f6\u95f4\uff0c\u63d2\u5165\u9002\u5f53\u7684\u5ef6\u8fdf\uff0c\u786e\u4fdd\u5faa\u73af\u6bcf\u79d2\u8fd0\u884c\u6b21\u6570\u4e0d\u8d85\u8fc7FPS\n    dt = clock.tick(FPS) \/ 1000.0 # dt\u662f\u65f6\u95f4\u589e\u91cf\uff08\u79d2\uff09\uff0c\u7528\u4e8e\u7269\u7406\u8ba1\u7b97\n\n    # 2. \u5904\u7406\u4e8b\u4ef6\n    for event in pygame.event.get():\n        if event.type == pygame.QUIT:\n            running = False\n\n    # 3. \u66f4\u65b0\u6e38\u620f\u72b6\u6001 (\u76ee\u524d\u4e3a\u7a7a)\n    # ...\n\n    # 4. \u7ed8\u5236\u753b\u9762\n    screen.fill((0, 0, 0))  # \u7528\u9ed1\u8272\u586b\u5145\u5c4f\u5e55 (RGB)\n\n    # 5. \u66f4\u65b0\u663e\u793a\n    pygame.display.flip()   # \u5c06\u5185\u5b58\u4e2d\u7684\u753b\u9762\u4e00\u6b21\u6027\u7ed8\u5236\u5230\u5c4f\u5e55\u4e0a\n\npygame.quit()<\/code><\/pre>\n<p><strong>\u65b0\u589e\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>pygame.time.Clock()<\/code>: \u521b\u5efa\u4e00\u4e2a\u65f6\u949f\u5bf9\u8c61\uff0c\u7528\u6765\u5e2e\u52a9\u6211\u4eec\u63a7\u5236\u6e38\u620f\u7684\u5e27\u7387\u3002<\/li>\n<li><code>clock.tick(FPS)<\/code>: \u8fd9\u662f\u6e38\u620f\u5faa\u73af\u4e2d\u975e\u5e38\u91cd\u8981\u7684\u4e00\u884c\u3002\u5b83\u4f1a\u9650\u5236\u5faa\u73af\u7684\u6700\u5927\u901f\u5ea6\uff0c\u8ba9\u6e38\u620f\u5728\u6240\u6709\u7535\u8111\u4e0a\u90fd\u4ee5\u76f8\u8fd1\u7684\u901f\u5ea6\u8fd0\u884c\u3002<\/li>\n<li><code>screen.fill((R, G, B))<\/code>: \u7528\u6307\u5b9a\u7684\u989c\u8272\u586b\u5145\u6574\u4e2a<code>screen<\/code> Surface\u3002\u989c\u8272\u4f7f\u7528RGB\u5143\u7ec4\u8868\u793a\uff0c<code>(0, 0, 0)<\/code>\u662f\u9ed1\u8272\u3002<\/li>\n<li><code>pygame.display.flip()<\/code>: \u5c06\u4f60\u5728<code>screen<\/code>\u4e0a\u7ed8\u5236\u7684\u6240\u6709\u4e1c\u897f\u66f4\u65b0\u5230\u5b9e\u9645\u7684\u663e\u793a\u5668\u4e0a\u3002\u5982\u679c\u4f60\u6709\u5f88\u591a\u4e1c\u897f\u8981\u753b\uff0c<code>flip()<\/code>\u4f1a\u4e00\u6b21\u6027\u5168\u90e8\u5c55\u793a\u51fa\u6765\uff0c\u907f\u514d\u753b\u9762\u95ea\u70c1\u3002<\/li>\n<\/ul>\n<p><a name=\"5\"><\/a><\/p>\n<h2>5. \u7b2c\u4e09\u6b65\uff1a\u521b\u5efa\u73a9\u5bb6\uff08Sprite\uff09\u5e76\u8ba9\u5b83\u52a8\u8d77\u6765<\/h2>\n<p>\u6e38\u620f\u4e0d\u80fd\u6ca1\u6709\u89d2\u8272\u3002\u5728Pygame\u4e2d\uff0c\u6e38\u620f\u91cc\u7684\u6240\u6709\u7269\u4f53\uff08\u73a9\u5bb6\u3001\u654c\u4eba\u3001\u5b50\u5f39\u7b49\uff09\u901a\u5e38\u90fd\u7528<strong>\u7cbe\u7075\uff08Sprite\uff09<\/strong>\u6765\u8868\u793a\u3002\u4f7f\u7528<code>pygame.sprite.Sprite<\/code>\u7c7b\u6765\u7ba1\u7406\u5b83\u4eec\u4f1a\u975e\u5e38\u65b9\u4fbf\u3002<\/p>\n<h3>5.1 \u521b\u5efa\u73a9\u5bb6\u7c7b<\/h3>\n<p>Python<\/p>\n<pre><code># \u5728 import pygame \u4e0b\u65b9\u6dfb\u52a0\nimport random\n\nclass Player(pygame.sprite.Sprite):\n    def __init__(self):\n        super().__init__()  # \u8c03\u7528\u7236\u7c7b\u7684\u521d\u59cb\u5316\u65b9\u6cd5\n        # \u521b\u5efa\u4e00\u4e2a50x50\u7684Surface\u4f5c\u4e3a\u73a9\u5bb6\u7684\u56fe\u50cf\n        self.image = pygame.Surface((50, 50))\n        self.image.fill((0, 255, 0))  # \u586b\u5145\u4e3a\u7eff\u8272\n        # \u83b7\u53d6\u56fe\u50cf\u7684\u77e9\u5f62\u533a\u57df (rect)\uff0c\u7528\u4e8e\u5b9a\u4f4d\n        self.rect = self.image.get_rect()\n        # \u8bbe\u7f6e\u521d\u59cb\u4f4d\u7f6e\n        self.rect.centerx = SCREEN_WIDTH \/\/ 2\n        self.rect.bottom = SCREEN_HEIGHT - 10\n        self.speed_x = 0  # \u521d\u59cb\u6c34\u5e73\u901f\u5ea6\n\n    def update(self):\n        # \u4fdd\u6301\u9ed8\u8ba4\u901f\u5ea6\u4e3a0\n        self.speed_x = 0\n\n        # \u83b7\u53d6\u5f53\u524d\u6240\u6709\u6309\u952e\u7684\u72b6\u6001\n        keys = pygame.key.get_pressed()\n        if keys[pygame.K_LEFT] or keys[pygame.K_a]:\n            self.speed_x = -5\n        if keys[pygame.K_RIGHT] or keys[pygame.K_d]:\n            self.speed_x = 5\n\n        # \u66f4\u65b0\u4f4d\u7f6e\n        self.rect.x += self.speed_x\n\n        # \u9632\u6b62\u73a9\u5bb6\u79fb\u51fa\u5c4f\u5e55\n        if self.rect.right &gt; SCREEN_WIDTH:\n            self.rect.right = SCREEN_WIDTH\n        if self.rect.left &lt; 0:\n            self.rect.left = 0<\/code><\/pre>\n<p><strong>\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>class Player(pygame.sprite.Sprite)<\/code>: \u6211\u4eec\u7684\u73a9\u5bb6\u7c7b\u7ee7\u627f\u81eaPygame\u5185\u7f6e\u7684<code>Sprite<\/code>\u7c7b\u3002<\/li>\n<li><code>self.image<\/code>: \u7cbe\u7075\u7684\u5916\u89c2\uff0c\u5b83\u5fc5\u987b\u662f\u4e00\u4e2a<code>Surface<\/code>\u5bf9\u8c61\u3002\u8fd9\u91cc\u6211\u4eec\u5148\u7528\u4e00\u4e2a\u7eff\u8272\u7684\u65b9\u5757\u4ee3\u66ff\u3002<\/li>\n<li><code>self.rect<\/code>: \u7cbe\u7075\u7684\u4f4d\u7f6e\u548c\u5927\u5c0f\uff0c\u5b83\u662f\u4e00\u4e2a<code>pygame.Rect<\/code>\u5bf9\u8c61\u3002\u6240\u6709\u79fb\u52a8\u548c\u78b0\u649e\u68c0\u6d4b\u90fd\u57fa\u4e8e<code>rect<\/code>\u3002<\/li>\n<li><code>update()<\/code>: \u8fd9\u4e2a\u65b9\u6cd5\u5b9a\u4e49\u4e86\u7cbe\u7075\u6bcf\u4e00\u5e27\u7684\u884c\u4e3a\u3002\u6211\u4eec\u5728\u8fd9\u91cc\u5904\u7406\u79fb\u52a8\u903b\u8f91\u3002<\/li>\n<li><code>pygame.key.get_pressed()<\/code>: \u8fd4\u56de\u4e00\u4e2a\u5305\u542b\u6240\u6709\u6309\u952e\u72b6\u6001\u7684\u5217\u8868\u3002\u5982\u679c\u67d0\u4e2a\u952e\u88ab\u6309\u4e0b\uff0c\u5bf9\u5e94\u7684\u503c\u5c31\u662f<code>True<\/code>\u3002\u8fd9\u975e\u5e38\u9002\u5408\u5904\u7406\u6301\u7eed\u7684\u79fb\u52a8\u3002<\/li>\n<\/ul>\n<h3>5.2 \u5728\u4e3b\u5faa\u73af\u4e2d\u4f7f\u7528\u73a9\u5bb6<\/h3>\n<p>Python<\/p>\n<pre><code># ...\n\n# \u521b\u5efa\u7cbe\u7075\u7ec4\u548c\u73a9\u5bb6\u5b9e\u4f8b\nall_sprites = pygame.sprite.Group() # \u521b\u5efa\u4e00\u4e2a\u7cbe\u7075\u7ec4\nplayer = Player()                   # \u521b\u5efa\u73a9\u5bb6\u5bf9\u8c61\nall_sprites.add(player)             # \u5c06\u73a9\u5bb6\u6dfb\u52a0\u5230\u7cbe\u7075\u7ec4\u4e2d\n\n# \u6e38\u620f\u4e3b\u5faa\u73af\nrunning = True\nwhile running:\n    # ... (\u63a7\u5236\u5e27\u7387\u548c\u5904\u7406\u4e8b\u4ef6\u90e8\u5206\u4e0d\u53d8) ...\n\n    # 3. \u66f4\u65b0\u6e38\u620f\u72b6\u6001\n    all_sprites.update()  # \u8c03\u7528\u7ec4\u91cc\u6240\u6709sprite\u7684update()\u65b9\u6cd5\n\n    # 4. \u7ed8\u5236\u753b\u9762\n    screen.fill((0, 0, 0))\n    all_sprites.draw(screen)  # \u5c06\u7ec4\u91cc\u7684\u6240\u6709sprite\u7ed8\u5236\u5230screen\u4e0a\n\n    # 5. \u66f4\u65b0\u663e\u793a\n    pygame.display.flip()\n\n# ...<\/code><\/pre>\n<p><strong>\u65b0\u589e\u4ee3\u7801\u89e3\u6790:<\/strong><\/p>\n<ul>\n<li><code>pygame.sprite.Group()<\/code>: \u7cbe\u7075\u7ec4\u662f\u4e00\u4e2a\u5bb9\u5668\uff0c\u53ef\u4ee5\u65b9\u4fbf\u5730\u5bf9\u591a\u4e2a\u7cbe\u7075\u8fdb\u884c\u7edf\u4e00\u7ba1\u7406\u3002<\/li>\n<li><code>all_sprites.add(player)<\/code>: \u5c06<code>player<\/code>\u5b9e\u4f8b\u6dfb\u52a0\u5230\u7ec4\u4e2d\u3002<\/li>\n<li><code>all_sprites.update()<\/code>: \u8fd9\u884c\u4ee3\u7801\u4f1a\u81ea\u52a8\u8c03\u7528\u7ec4\u5185<strong>\u6bcf\u4e00\u4e2a<\/strong>\u7cbe\u7075\u7684<code>update()<\/code>\u65b9\u6cd5\u3002\u6211\u4eec\u7684<code>player.update()<\/code>\u5c31\u4f1a\u5728\u8fd9\u91cc\u88ab\u6267\u884c\u3002<\/li>\n<li><code>all_sprites.draw(screen)<\/code>: \u8fd9\u884c\u4ee3\u7801\u4f1a\u628a\u7ec4\u5185<strong>\u6bcf\u4e00\u4e2a<\/strong>\u7cbe\u7075\u7684<code>image<\/code>\u7ed8\u5236\u5230\u5b83\u4eec\u5404\u81ea<code>rect<\/code>\u6240\u5728\u7684\u4f4d\u7f6e\u4e0a\u3002<\/li>\n<\/ul>\n<p>\u73b0\u5728\u8fd0\u884c\u6e38\u620f\uff0c\u4f60\u5c06\u770b\u5230\u4e00\u4e2a\u7eff\u8272\u7684\u65b9\u5757\u5728\u7a97\u53e3\u5e95\u90e8\uff0c\u5e76\u4e14\u53ef\u4ee5\u7528\u5de6\u53f3\u65b9\u5411\u952e\u6216A\/D\u952e\u6765\u63a7\u5236\u5b83\u79fb\u52a8\u4e86\uff01<\/p>\n<p><a name=\"6\"><\/a><\/p>\n<h2>6. \u7b2c\u56db\u6b65\uff1a\u6dfb\u52a0\u654c\u4eba\u5e76\u5b9e\u73b0\u78b0\u649e\u68c0\u6d4b<\/h2>\n<p>\u6709\u73a9\u5bb6\u5c31\u5f97\u6709\u6311\u6218\u3002\u6211\u4eec\u6765\u521b\u5efa\u4e00\u4e9b\u4ece\u5929\u800c\u964d\u7684\u654c\u4eba\u65b9\u5757\u3002<\/p>\n<h3>6.1 \u521b\u5efa\u654c\u4eba\uff08Mob\uff09\u7c7b<\/h3>\n<p>\u8fd9\u4e2a\u8fc7\u7a0b\u548c\u521b\u5efa<code>Player<\/code>\u7c7b\u975e\u5e38\u76f8\u4f3c\u3002<\/p>\n<p>Python<\/p>\n<pre><code># \u5728 Player \u7c7b\u4e0b\u65b9\u6dfb\u52a0\nclass Mob(pygame.sprite.Sprite):\n    def __init__(self):\n        super().__init__()\n        self.image = pygame.Surface((30, 40))\n        self.image.fill((255, 0, 0)) # \u7ea2\u8272\n        self.rect = self.image.get_rect()\n        # \u968f\u673a\u51fa\u73b0\u5728\u5c4f\u5e55\u9876\u90e8\n        self.rect.x = random.randrange(SCREEN_WIDTH - self.rect.width)\n        self.rect.y = random.randrange(-100, -40)\n        self.speed_y = random.randrange(1, 8) # \u968f\u673a\u4e0b\u843d\u901f\u5ea6\n\n    def update(self):\n        self.rect.y += self.speed_y\n        # \u5982\u679c\u79fb\u51fa\u5c4f\u5e55\u5e95\u90e8\uff0c\u5c31\u9500\u6bc1\u5b83\n        if self.rect.top &gt; SCREEN_HEIGHT + 10:\n            self.kill() # kill()\u4f1a\u4ece\u5b83\u6240\u5728\u7684\u6240\u6709\u7ec4\u4e2d\u79fb\u9664\u81ea\u5df1<\/code><\/pre>\n<h3>6.2 \u751f\u6210\u654c\u4eba\u5e76\u68c0\u6d4b\u78b0\u649e<\/h3>\n<p>\u6211\u4eec\u9700\u8981\u4e00\u4e2a\u65b0\u7684\u7cbe\u7075\u7ec4\u6765\u5b58\u653e\u654c\u4eba\uff0c\u5e76\u5728\u6e38\u620f\u5faa\u73af\u4e2d\u4e0d\u65ad\u751f\u6210\u5b83\u4eec\u3002<\/p>\n<p>Python<\/p>\n<pre><code># ...\n\n# \u521b\u5efa\u7cbe\u7075\u7ec4\nall_sprites = pygame.sprite.Group()\nmobs = pygame.sprite.Group() # \u65b0\u5efa\u4e00\u4e2a\u4e13\u95e8\u653e\u654c\u4eba\u7684\u7ec4\nplayer = Player()\nall_sprites.add(player)\n\n# \u5728\u6e38\u620f\u5f00\u59cb\u524d\uff0c\u5148\u751f\u62108\u4e2a\u654c\u4eba\nfor i in range(8):\n    m = Mob()\n    all_sprites.add(m)\n    mobs.add(m)\n\n# \u6e38\u620f\u4e3b\u5faa\u73af\nrunning = True\nwhile running:\n    # ... (\u63a7\u5236\u5e27\u7387\u548c\u5904\u7406\u4e8b\u4ef6\u90e8\u5206\u4e0d\u53d8) ...\n\n    # 3. \u66f4\u65b0\u6e38\u620f\u72b6\u6001\n    all_sprites.update()\n\n    # \u78b0\u649e\u68c0\u6d4b\n    # pygame.sprite.spritecollide(sprite, group, dokill)\n    # \u68c0\u6d4b player \u662f\u5426\u548c mobs \u7ec4\u4e2d\u7684\u4efb\u4f55\u4e00\u4e2asprite\u53d1\u751f\u78b0\u649e\n    # \u7b2c\u4e09\u4e2a\u53c2\u6570 True \u8868\u793a\u78b0\u649e\u540e\uff0cmobs\u7ec4\u4e2d\u7684sprite\u4f1a\u88ab\u81ea\u52a8\u5220\u9664(kill)\n    hits = pygame.sprite.spritecollide(player, mobs, True)\n    if hits:\n        # \u5982\u679c\u53d1\u751f\u78b0\u649e\uff0c\u6e38\u620f\u7ed3\u675f\n        running = False\n\n    # \u6bcf\u5f53\u4e00\u4e2a\u654c\u4eba\u6d88\u5931\uff0c\u5c31\u91cd\u65b0\u751f\u6210\u4e00\u4e2a\uff0c\u4fdd\u6301\u654c\u4eba\u6570\u91cf\n    while len(mobs) &lt; 8:\n        m = Mob()\n        all_sprites.add(m)\n        mobs.add(m)\n\n    # ... (\u7ed8\u5236\u548c\u66f4\u65b0\u663e\u793a\u90e8\u5206\u4e0d\u53d8) ...<\/code><\/pre>\n<p><strong>\u65b0\u589e\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>mobs = pygame.sprite.Group()<\/code>: \u521b\u5efa\u4e00\u4e2a\u4e13\u95e8\u7528\u4e8e\u5b58\u653e\u654c\u4eba\u7684\u7ec4\u3002\u8fd9\u6709\u52a9\u4e8e\u6211\u4eec\u53ea\u68c0\u6d4b\u73a9\u5bb6\u4e0e\u654c\u4eba\u4e4b\u95f4\u7684\u78b0\u649e\uff0c\u800c\u4e0d\u662f\u6240\u6709\u7cbe\u7075\u4e4b\u95f4\u7684\u78b0\u649e\u3002<\/li>\n<li><code>pygame.sprite.spritecollide(player, mobs, True)<\/code>: \u8fd9\u662fPygame\u5f3a\u5927\u7684\u78b0\u649e\u68c0\u6d4b\u51fd\u6570\u3002\u5b83\u4f1a\u68c0\u67e5\u7b2c\u4e00\u4e2a\u53c2\u6570\uff08\u5355\u4e2a\u7cbe\u7075\uff09\u662f\u5426\u4e0e\u7b2c\u4e8c\u4e2a\u53c2\u6570\uff08\u7cbe\u7075\u7ec4\uff09\u4e2d\u7684\u4efb\u4f55\u6210\u5458\u7684<code>rect<\/code>\u91cd\u53e0\u3002\n<ul>\n<li>\u5b83\u8fd4\u56de\u4e00\u4e2a\u5217\u8868\uff0c\u5305\u542b\u6240\u6709\u4e0e<code>player<\/code>\u78b0\u649e\u7684<code>mobs<\/code>\u3002<\/li>\n<li><code>dokill<\/code>\u53c2\u6570\uff08\u8fd9\u91cc\u662f<code>True<\/code>\uff09\u610f\u5473\u7740\u88ab\u649e\u5230\u7684<code>mob<\/code>\u4f1a\u81ea\u52a8\u4ece\u5b83\u6240\u5728\u7684<strong>\u6240\u6709\u7ec4<\/strong>\u4e2d\u88ab\u79fb\u9664\u3002<\/li>\n<\/ul><\/li>\n<li><code>if hits:<\/code>: \u5982\u679c\u8fd4\u56de\u7684\u5217\u8868\u4e0d\u662f\u7a7a\u7684\uff0c\u8bf4\u660e\u53d1\u751f\u4e86\u78b0\u649e\u3002<\/li>\n<\/ul>\n<p>\u73b0\u5728\uff0c\u6e38\u620f\u7684\u6838\u5fc3\u73a9\u6cd5\u5df2\u7ecf\u6210\u578b\u4e86\uff01\u7ea2\u8272\u7684\u65b9\u5757\u4f1a\u4ece\u5929\u800c\u964d\uff0c\u78b0\u5230\u5b83\u4eec\u6e38\u620f\u5c31\u4f1a\u7ed3\u675f\u3002<\/p>\n<p><a name=\"7\"><\/a><\/p>\n<h2>7. \u7b2c\u4e94\u6b65\uff1a\u9526\u4e0a\u6dfb\u82b1\u2014\u2014\u56fe\u50cf\u3001\u97f3\u6548\u4e0e\u8ba1\u5206<\/h2>\n<p>\u7eaf\u8272\u65b9\u5757\u592a\u5355\u8c03\u4e86\uff0c\u8ba9\u6211\u4eec\u7528\u771f\u5b9e\u7684\u56fe\u7247\u3001\u58f0\u97f3\u548c\u6587\u5b57\u6765\u4e30\u5bcc\u6e38\u620f\u4f53\u9a8c\u3002<\/p>\n<h3>7.1 \u52a0\u8f7d\u56fe\u50cf<\/h3>\n<p>\u9996\u5148\uff0c\u4f60\u9700\u8981\u51c6\u5907\u4e00\u4e9b\u56fe\u7247\u8d44\u6e90\uff08\u4f8b\u5982 <code>player.png<\/code>, <code>mob.png<\/code>\uff09\u548c\u58f0\u97f3\u6587\u4ef6\uff08<code>bgm.mp3<\/code>, <code>explosion.wav<\/code>\uff09\uff0c\u5e76\u5c06\u5b83\u4eec\u653e\u5728\u9879\u76ee\u6587\u4ef6\u5939\u4e2d\u3002<\/p>\n<p>\u4fee\u6539<code>Player<\/code>\u548c<code>Mob<\/code>\u7c7b\uff0c\u5c06<code>self.image<\/code>\u7684\u521b\u5efa\u65b9\u5f0f\u4ece\u586b\u5145\u989c\u8272\u6539\u4e3a\u52a0\u8f7d\u56fe\u7247\u3002<\/p>\n<p>Python<\/p>\n<pre><code># \u5047\u8bbe\u4f60\u6709\u4e00\u4e2a\u540d\u4e3a player.png \u7684\u56fe\u7247\n# \u5728 Player \u7684 __init__ \u65b9\u6cd5\u4e2d\u4fee\u6539\uff1a\n# self.image = pygame.Surface((50, 50))\n# self.image.fill((0, 255, 0))\nplayer_img = pygame.image.load(&quot;player.png&quot;).convert() # \u52a0\u8f7d\u56fe\u50cf\nself.image = pygame.transform.scale(player_img, (50, 40)) # \u7f29\u653e\u56fe\u50cf\nself.image.set_colorkey((0, 0, 0)) # \u5c06\u9ed1\u8272\u8bbe\u7f6e\u4e3a\u900f\u660e\n\n# \u5728 Mob \u7684 __init__ \u65b9\u6cd5\u4e2d\u4fee\u6539\uff1a\n# self.image = pygame.Surface((30, 40))\n# self.image.fill((255, 0, 0))\nmob_img = pygame.image.load(&quot;mob.png&quot;).convert()\nself.image = pygame.transform.scale(mob_img, (30, 40))\nself.image.set_colorkey((0, 0, 0))<\/code><\/pre>\n<p><strong>\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>pygame.image.load(&quot;path\/to\/image.png&quot;)<\/code>: \u52a0\u8f7d\u56fe\u7247\u6587\u4ef6\uff0c\u8fd4\u56de\u4e00\u4e2a<code>Surface<\/code>\u3002<\/li>\n<li><code>.convert()<\/code>: \u8f6c\u6362\u56fe\u50cf\u7684\u50cf\u7d20\u683c\u5f0f\uff0c\u53ef\u4ee5\u6781\u5927\u5730\u63d0\u5347\u540e\u7eed\u7ed8\u5236\u7684\u6027\u80fd\u3002<\/li>\n<li><code>pygame.transform.scale(image, (width, height))<\/code>: \u8c03\u6574\u56fe\u50cf\u5c3a\u5bf8\u3002<\/li>\n<li><code>set_colorkey((R, G, B))<\/code>: \u8bbe\u7f6e\u900f\u660e\u8272\u3002\u5982\u679c\u4f60\u7684\u56fe\u7247\u80cc\u666f\u4e0d\u662f\u900f\u660e\u7684\uff0c\u53ef\u4ee5\u7528\u8fd9\u4e2a\u65b9\u6cd5\u6307\u5b9a\u4e00\u79cd\u989c\u8272\u8ba9\u5b83\u53d8\u900f\u660e\uff08\u6bd4\u5982PNG\u56fe\u7247\u7684\u9ed1\u8272\u80cc\u666f\uff09\u3002<\/li>\n<\/ul>\n<h3>7.2 \u6dfb\u52a0\u97f3\u6548\u548c\u80cc\u666f\u97f3\u4e50<\/h3>\n<p>Python<\/p>\n<pre><code># ... \u5728\u521d\u59cb\u5316\u90e8\u5206 ...\n# \u521d\u59cb\u5316\u97f3\u9891\u6a21\u5757\npygame.mixer.init()\n\n# \u52a0\u8f7d\u97f3\u6548\u548c\u97f3\u4e50\nexplosion_sound = pygame.mixer.Sound(&quot;explosion.wav&quot;)\npygame.mixer.music.load(&quot;bgm.mp3&quot;)\npygame.mixer.music.set_volume(0.4) # \u8bbe\u7f6e\u80cc\u666f\u97f3\u4e50\u97f3\u91cf\n\n# ... \u5728\u4e3b\u5faa\u73af\u4e4b\u524d ...\npygame.mixer.music.play(loops=-1) # \u5faa\u73af\u64ad\u653e\u80cc\u666f\u97f3\u4e50\n\n# ... \u5728\u78b0\u649e\u68c0\u6d4b\u90e8\u5206 ...\nif hits:\n    explosion_sound.play() # \u64ad\u653e\u7206\u70b8\u97f3\u6548\n    running = False<\/code><\/pre>\n<p><strong>\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>pygame.mixer.init()<\/code>: \u521d\u59cb\u5316\u97f3\u9891\u6a21\u5757\u3002<\/li>\n<li><code>pygame.mixer.Sound(&quot;file.wav&quot;)<\/code>: \u52a0\u8f7d\u77ed\u7684\u97f3\u6548\u6587\u4ef6\uff08\u63a8\u8350\u4f7f\u7528<code>.wav<\/code>\u683c\u5f0f\uff09\u3002<\/li>\n<li><code>pygame.mixer.music.load(&quot;file.mp3&quot;)<\/code>: \u52a0\u8f7d\u957f\u7684\u80cc\u666f\u97f3\u4e50\uff08\u63a8\u8350\u4f7f\u7528<code>.mp3<\/code>\u6216<code>.ogg<\/code>\uff09\u3002<\/li>\n<li><code>sound.play()<\/code>: \u64ad\u653e\u97f3\u6548\u3002<\/li>\n<li><code>pygame.mixer.music.play(loops=-1)<\/code>: \u64ad\u653e\u80cc\u666f\u97f3\u4e50\uff0c<code>loops=-1<\/code>\u8868\u793a\u65e0\u9650\u5faa\u73af\u3002<\/li>\n<\/ul>\n<h3>7.3 \u663e\u793a\u5206\u6570<\/h3>\n<p>Python<\/p>\n<pre><code># ... \u5728\u521d\u59cb\u5316\u90e8\u5206 ...\npygame.font.init() # \u521d\u59cb\u5316\u5b57\u4f53\u6a21\u5757\nscore = 0\n\n# \u5b9a\u4e49\u4e00\u4e2a\u51fd\u6570\u6765\u7ed8\u5236\u6587\u672c\nfont_name = pygame.font.match_font('arial') # \u627e\u4e00\u4e2a\u7cfb\u7edf\u9ed8\u8ba4\u5b57\u4f53\ndef draw_text(surf, text, size, x, y):\n    font = pygame.font.Font(font_name, size)\n    text_surface = font.render(text, True, (255, 255, 255)) # True\u8868\u793a\u5f00\u542f\u6297\u952f\u9f7f\n    text_rect = text_surface.get_rect()\n    text_rect.midtop = (x, y)\n    surf.blit(text_surface, text_rect)\n\n# ... \u5728\u4e3b\u5faa\u73af\u7684\u66f4\u65b0\u72b6\u6001\u90e8\u5206 ...\n# \u5206\u6570\u968f\u65f6\u95f4\u589e\u52a0\nscore += 1\n\n# ... \u5728\u4e3b\u5faa\u73af\u7684\u7ed8\u5236\u753b\u9762\u90e8\u5206 ...\n# ... \u5728 all_sprites.draw(screen) \u4e4b\u540e ...\ndraw_text(screen, str(score), 18, SCREEN_WIDTH \/ 2, 10)<\/code><\/pre>\n<p><strong>\u4ee3\u7801\u89e3\u6790\uff1a<\/strong><\/p>\n<ul>\n<li><code>pygame.font.Font(font_name, size)<\/code>: \u521b\u5efa\u4e00\u4e2a\u6307\u5b9a\u5b57\u4f53\u548c\u5927\u5c0f\u7684\u5b57\u4f53\u5bf9\u8c61\u3002<\/li>\n<li><code>font.render(text, antialias, color)<\/code>: \u6839\u636e\u6587\u672c\u5185\u5bb9\u3001\u662f\u5426\u6297\u952f\u9f7f\u548c\u989c\u8272\uff0c\u751f\u6210\u4e00\u4e2a\u5305\u542b\u6587\u5b57\u7684\u65b0\u7684<code>Surface<\/code>\u3002<\/li>\n<li><code>screen.blit(text_surface, position)<\/code>: \u5c06\u8fd9\u4e2a\u6587\u5b57<code>Surface<\/code>\u7ed8\u5236\u5230\u5c4f\u5e55\u7684\u6307\u5b9a\u4f4d\u7f6e\u3002<\/li>\n<\/ul>\n<p><a name=\"8\"><\/a><\/p>\n<h2>8. \u5b8c\u6574\u4ee3\u7801\u4e0e\u672a\u6765\u5c55\u671b<\/h2>\n<p>\u5c06\u4ee5\u4e0a\u6240\u6709\u90e8\u5206\u7ec4\u5408\u8d77\u6765\uff0c\u4f60\u5c31\u5f97\u5230\u4e86\u4e00\u4e2a\u529f\u80fd\u9f50\u5168\u7684Pygame\u5c0f\u6e38\u620f\uff01<\/p>\n<pre><code class=\"lang-python language-python python\"># -*- coding: utf-8 -*-\n\nimport pygame\nimport random\n\n# --- \u5e38\u91cf\u5b9a\u4e49 ---\nSCREEN_WIDTH = 800\nSCREEN_HEIGHT = 600\nFPS = 60\n\n# \u989c\u8272\nWHITE = (255, 255, 255)\nBLACK = (0, 0, 0)\nRED = (255, 0, 0)\nGREEN = (0, 255, 0)\nBLUE = (0, 0, 255)\n\n# --- \u73a9\u5bb6\u7cbe\u7075 ---\nclass Player(pygame.sprite.Sprite):\n    def __init__(self):\n        super().__init__()\n        # \u52a0\u8f7d\u73a9\u5bb6\u56fe\u7247\uff0c\u5e76\u8fdb\u884c\u7f29\u653e\n        # \u6ce8\u610f\uff1a\u4f60\u9700\u8981\u4e00\u4e2a\u540d\u4e3a 'player.png' \u7684\u56fe\u7247\u6587\u4ef6\n        try:\n            player_img = pygame.image.load(&quot;player.png&quot;).convert()\n            self.image = pygame.transform.scale(player_img, (50, 40))\n            # \u8bbe\u7f6e\u900f\u660e\u8272\u952e\uff0c\u901a\u5e38\u662f\u56fe\u7247\u7684\u80cc\u666f\u8272\uff08\u8fd9\u91cc\u5047\u8bbe\u662f\u9ed1\u8272\uff09\n            self.image.set_colorkey(BLACK)\n        except pygame.error:\n            # \u5982\u679c\u56fe\u7247\u52a0\u8f7d\u5931\u8d25\uff0c\u5219\u521b\u5efa\u4e00\u4e2a\u7eff\u8272\u7684\u65b9\u5757\u4f5c\u4e3a\u66ff\u4ee3\n            print(&quot;\u8b66\u544a\uff1a'player.png' \u52a0\u8f7d\u5931\u8d25\uff0c\u4f7f\u7528\u9ed8\u8ba4\u65b9\u5757\u4ee3\u66ff\u3002&quot;)\n            self.image = pygame.Surface((50, 50))\n            self.image.fill(GREEN)\n\n        self.rect = self.image.get_rect()\n        self.rect.centerx = SCREEN_WIDTH \/\/ 2\n        self.rect.bottom = SCREEN_HEIGHT - 10\n        self.speed_x = 0\n\n    def update(self):\n        self.speed_x = 0\n        keys = pygame.key.get_pressed()\n        if keys[pygame.K_LEFT] or keys[pygame.K_a]:\n            self.speed_x = -8\n        if keys[pygame.K_RIGHT] or keys[pygame.K_d]:\n            self.speed_x = 8\n\n        self.rect.x += self.speed_x\n\n        # \u8fb9\u754c\u68c0\u67e5\uff0c\u9632\u6b62\u73a9\u5bb6\u79fb\u51fa\u5c4f\u5e55\n        if self.rect.right &gt; SCREEN_WIDTH:\n            self.rect.right = SCREEN_WIDTH\n        if self.rect.left &lt; 0:\n            self.rect.left = 0\n\n# --- \u654c\u4eba\u7cbe\u7075 ---\nclass Mob(pygame.sprite.Sprite):\n    def __init__(self):\n        super().__init__()\n        # \u52a0\u8f7d\u654c\u4eba\u56fe\u7247\uff0c\u5e76\u8fdb\u884c\u7f29\u653e\n        # \u6ce8\u610f\uff1a\u4f60\u9700\u8981\u4e00\u4e2a\u540d\u4e3a 'mob.png' \u7684\u56fe\u7247\u6587\u4ef6\n        try:\n            mob_img = pygame.image.load(&quot;mob.png&quot;).convert()\n            self.image = pygame.transform.scale(mob_img, (30, 40))\n            self.image.set_colorkey(BLACK)\n        except pygame.error:\n            print(&quot;\u8b66\u544a\uff1a'mob.png' \u52a0\u8f7d\u5931\u8d25\uff0c\u4f7f\u7528\u9ed8\u8ba4\u65b9\u5757\u4ee3\u66ff\u3002&quot;)\n            self.image = pygame.Surface((30, 40))\n            self.image.fill(RED)\n\n        self.rect = self.image.get_rect()\n        self.rect.x = random.randrange(SCREEN_WIDTH - self.rect.width)\n        self.rect.y = random.randrange(-100, -40)\n        self.speed_y = random.randrange(1, 8)\n\n    def update(self):\n        self.rect.y += self.speed_y\n        # \u5982\u679c\u654c\u4eba\u79fb\u51fa\u5c4f\u5e55\u5e95\u90e8\uff0c\u5219\u9500\u6bc1\n        if self.rect.top &gt; SCREEN_HEIGHT + 10:\n            self.kill()\n\n# --- \u8f85\u52a9\u51fd\u6570\uff1a\u7528\u4e8e\u5728\u5c4f\u5e55\u4e0a\u7ed8\u5236\u6587\u672c ---\ndef draw_text(surf, text, size, x, y):\n    font = pygame.font.Font(font_name, size)\n    text_surface = font.render(text, True, WHITE) # True \u8868\u793a\u5f00\u542f\u6297\u952f\u9f7f\n    text_rect = text_surface.get_rect()\n    text_rect.midtop = (x, y)\n    surf.blit(text_surface, text_rect)\n\n# --- \u6e38\u620f\u521d\u59cb\u5316 ---\npygame.init()\npygame.mixer.init() # \u521d\u59cb\u5316\u97f3\u9891\npygame.font.init() # \u521d\u59cb\u5316\u5b57\u4f53\n\nscreen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))\npygame.display.set_caption(&quot;\u8eb2\u907f\u4e0b\u843d\u7269\uff01&quot;)\nclock = pygame.time.Clock()\nfont_name = pygame.font.match_font('arial') # \u5bfb\u627e\u7cfb\u7edf\u4e2d\u7684'arial'\u5b57\u4f53\n\n# --- \u52a0\u8f7d\u6e38\u620f\u8d44\u6e90 ---\ntry:\n    explosion_sound = pygame.mixer.Sound(&quot;explosion.wav&quot;)\nexcept pygame.error:\n    explosion_sound = None\n    print(&quot;\u8b66\u544a\uff1a'explosion.wav' \u52a0\u8f7d\u5931\u8d25\uff0c\u5c06\u65e0\u78b0\u649e\u97f3\u6548\u3002&quot;)\n\ntry:\n    pygame.mixer.music.load(&quot;bgm.mp3&quot;)\n    pygame.mixer.music.set_volume(0.4)\nexcept pygame.error:\n    print(&quot;\u8b66\u544a\uff1a'bgm.mp3' \u52a0\u8f7d\u5931\u8d25\uff0c\u5c06\u65e0\u80cc\u666f\u97f3\u4e50\u3002&quot;)\n\n# --- \u521b\u5efa\u7cbe\u7075\u548c\u7cbe\u7075\u7ec4 ---\nall_sprites = pygame.sprite.Group()\nmobs = pygame.sprite.Group()\nplayer = Player()\nall_sprites.add(player)\n\n# \u751f\u6210\u521d\u59cb\u7684\u654c\u4eba\nfor i in range(8):\n    m = Mob()\n    all_sprites.add(m)\n    mobs.add(m)\n\nscore = 0\nif 'pygame.mixer' in pygame.sys.modules and pygame.mixer.get_init():\n    pygame.mixer.music.play(loops=-1) # \u5faa\u73af\u64ad\u653e\u80cc\u666f\u97f3\u4e50\n\n# --- \u6e38\u620f\u4e3b\u5faa\u73af ---\nrunning = True\nwhile running:\n    # 1. \u63a7\u5236\u5e27\u7387\n    clock.tick(FPS)\n\n    # 2. \u5904\u7406\u4e8b\u4ef6\n    for event in pygame.event.get():\n        if event.type == pygame.QUIT:\n            running = False\n\n    # 3. \u66f4\u65b0\u6e38\u620f\u72b6\u6001\n    all_sprites.update()\n\n    # \u78b0\u649e\u68c0\u6d4b\n    hits = pygame.sprite.spritecollide(player, mobs, True) # \u78b0\u649e\u540e\u5220\u9664mob\n    if hits:\n        if explosion_sound:\n            explosion_sound.play()\n        # \u5728\u8fd9\u91cc\u4f60\u53ef\u4ee5\u6dfb\u52a0\u5ef6\u8fdf\u6216\u663e\u793a&ldquo;\u6e38\u620f\u7ed3\u675f&rdquo;\u753b\u9762\uff0c\u800c\u4e0d\u662f\u7acb\u5373\u9000\u51fa\n        running = False\n\n    # \u6bcf\u5f53\u654c\u4eba\u6570\u91cf\u5c11\u4e8e8\u65f6\uff0c\u751f\u6210\u65b0\u7684\u654c\u4eba\n    while len(mobs) &lt; 8:\n        m = Mob()\n        all_sprites.add(m)\n        mobs.add(m)\n\n    # \u5206\u6570\u66f4\u65b0\uff08\u7b80\u5355\u5730\u968f\u65f6\u95f4\u589e\u52a0\uff09\n    score += 1\n\n    # 4. \u7ed8\u5236\u753b\u9762\n    screen.fill(BLACK) # \u9ed1\u8272\u80cc\u666f\n    all_sprites.draw(screen)\n    draw_text(screen, &quot;Score: &quot; + str(score), 18, SCREEN_WIDTH \/ 2, 10)\n\n    # 5. \u66f4\u65b0\u663e\u793a\n    pygame.display.flip()\n\n# --- \u6e38\u620f\u7ed3\u675f ---\npygame.quit()<\/code><\/pre>\n<h3>\u5982\u4f55\u8fd0\u884c<\/h3>\n<ol>\n<li>\u5c06\u4e0a\u9762\u7684\u4ee3\u7801\u4fdd\u5b58\u4e3a <code>main.py<\/code>\u3002<\/li>\n<li>\u786e\u4fdd <code>player.png<\/code>, <code>mob.png<\/code>, <code>bgm.mp3<\/code>, <code>explosion.wav<\/code> \u6587\u4ef6\u548c <code>main.py<\/code> \u5728\u540c\u4e00\u4e2a\u6587\u4ef6\u5939\u91cc\u3002<\/li>\n<li>\u6253\u5f00\u7ec8\u7aef\uff0c\u8fdb\u5165\u8be5\u6587\u4ef6\u5939\uff0c\u7136\u540e\u8fd0\u884c\u547d\u4ee4\uff1a <code>python main.py<\/code>\u3002<\/li>\n<\/ol>\n<p>\u57fa\u4e8e\u8fd9\u4e2a\u6846\u67b6\uff0c\u4f60\u53ef\u4ee5\u5c1d\u8bd5\u5b9e\u73b0\u4f60\u66f4\u9ad8\u7ea7\u7684\u6280\u672f\uff1a<\/p>\n<ul>\n<li><strong>\u72b6\u6001\u673a\u7ba1\u7406<\/strong>: \u521b\u5efa\u4e00\u4e2a\u5f00\u59cb\u83dc\u5355\u754c\u9762\u548c\u4e00\u4e2a\u6e38\u620f\u7ed3\u675f\u754c\u9762\u3002<\/li>\n<li><strong>\u7c92\u5b50\u7cfb\u7edf<\/strong>: \u5728\u654c\u4eba\u88ab\u51fb\u4e2d\u65f6\u521b\u5efa\u7206\u70b8\u7684\u7c92\u5b50\u6548\u679c\u3002<\/li>\n<li><strong>\u52a8\u753b\u7cfb\u7edf<\/strong>: \u4f7f\u7528\u591a\u5f20\u56fe\u7247\u5236\u4f5c\u73a9\u5bb6\u6216\u654c\u4eba\u7684\u52a8\u753b\uff08\u7cbe\u7075\u8868\uff09\u3002<\/li>\n<li><strong>\u9ad8\u7ea7UI<\/strong>: \u521b\u5efa\u53ef\u4ee5\u4ea4\u4e92\u7684\u6309\u94ae\u3002<\/li>\n<\/ul>\n<p>\u5e0c\u671b\u8fd9\u4efd\u6559\u7a0b\u80fd\u5e2e\u52a9\u4f60\u5f00\u542fPygame\u6e38\u620f\u5f00\u53d1\u7684\u65c5\u7a0b\uff01\u4eab\u53d7\u521b\u9020\u7684\u4e50\u8da3\u5427\uff01<\/p>","protected":false},"excerpt":{"rendered":"<p>\u6210\u54c1\u6e38\u620f\u5df2\u90e8\u7f72\u81f3GitHub fufu-eat-rice \u76ee\u5f55 \u524d\u8a00\uff1a\u4ec0\u4e48\u662fPygame\uff1f \u73af\u5883\u51c6\u5907\uff1a\u5b89\u88c5Pygame \u7b2c\u4e00\u6b65\uff1a\u521b &#8230;<\/p>","protected":false},"author":1,"featured_media":182,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"emotion":"","emotion_color":"","title_style":"","license":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-181","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-learn"],"_links":{"self":[{"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/posts\/181","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/comments?post=181"}],"version-history":[{"count":1,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/posts\/181\/revisions"}],"predecessor-version":[{"id":183,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/posts\/181\/revisions\/183"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/media\/182"}],"wp:attachment":[{"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/media?parent=181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/categories?post=181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/caoxunyi.cn\/index.php\/wp-json\/wp\/v2\/tags?post=181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}